function fnn(num){
    if(num > 255){
        num = 255
    }
    if(num < 0){
        num = 0
    }
    return num < 16
    ? '0' + num.toString(16)
    : num.toString(16)
}


function fn(r,g,b){
    var HexcolorR = fnn(r)
    var HexcolorG = fnn(g)
    var HexcolorB = fnn(b)
    return console.log('#' + HexcolorR + HexcolorG + HexcolorB);
}

function fn1(){
    var R16 = _.random(0,255)
    var G16 = _.random(0,255)
    var B16 = _.random(0,255)

    return fn(R16,G16,B16)
}